For the benchmarks, I'm using my standard testbed, which you can see to the right. I didn't do a full set of additional CPU scaling tests this round, due to time constraints, but I did a few quick ...
Bethesda sends word that this Monday Vulkan a patch for Doom for PC was released. The low-level Vulkan-api has been adeed and should bring higher frame rates compared to the OpenGL API. After getting ...
With some elbow grease, we’ve been able to play Doom on our WebOS devices for a while, but now we can do so without any messy terminal commands. Oh, and there’s a ...
Doom, the very first one, was widely regarded to have pushed the boundaries of PC gaming and graphics of that era, with its 3D graphics, 3D maps, networked multiplayer, and mature rating. Ever since ...
id Software’s new Doom now supports the Vulkan graphics API on Windows PC, which can mean a pretty big boost to the game’s max frame rate, if your graphics card supports it. Support for Vulkan was ...
The latest installment of Doom hit the streets in May, returning the series back to its action-packed roots after Doom 3 failed to properly reboot the franchise as a creep-along spookfest in 2004.
Doom (stylized as DOOM) is a first-person shooter video game developed by id Software and published by Bethesda Softworks. The game is a reboot of the Doom series and is the first major installment in ...
I know there have been several "updates" to Doom and Doom 2 adding all sort of nice stuff like bilinear filtering, mouse control, Direct3D support, etc. Are these just for Doom or have any other ...
One of the things I've been interested in testing is whether low-level APIs will reduce the CPU requirements. That's what I thought they would do back when DX12 was first being discussed—after all, ...
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