For over 5 years, Arthur has been professionally covering video games, writing guides and walkthroughs. His passion for video games began at age 10 in 2010 when he first played Gothic, an immersive ...
Previous research has investigated the application of Multimodal Large Language Models (MLLMs) in understanding 3D scenes by interpreting them as videos. These approaches generally depend on ...
The original code that was used for the experiments in the paper was built on top of a Meta internal codebase and therefore is not publicly available. This codebase is not an official release from ...
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